Tuesday, July 31, 2012

BoLS Video - Dust Warfare How to Play

Bell of Lost Souls posted an excellent video that walks you through how to play Dust Warfare.  Check it out!






DUST Warfare Designer Mack Martin walks you through the basics of the game.

http://www.belloflostsouls.net

Journeyman League Update - Mercs vs Trolls & Legion


Last night we played two games back to back.  Mercs faced Trolls and then Legion in two 25 point Kill Box games.
Durgen Madhammer ran an infantry heavy army and Grim Angus ran a ton of medium based models, including 3 longhorns and Horthold.  The game took some time with a lot of exploding dwarves.  Durgen wound up with the win.

Second game, Durgen ran the same list against Vayl.  Vayl ran a Seraph and it carried the Carnivean around for most of the game.  In the end, the Carnivean was carried upfield by the Seraph and then it charged Durgen over the wall to put 17 damage on him.  Vayl for the win!



Name
Caster/Lock
Game Points
Hobby Points
Journeyman
Wins
Losses
Nathan
Gunbjorne
4
3
Slag Troll
Horthol dismounted and
mounted
35
Mark
Commander Stryker
2
3

12
Jeremy
Durgen Madhammer
6
6
32

Josh
Constance Blaize
1
3
12
Ryan
Sorscha
1
3

9
Adrian
Lylyth
6
2

24

Saturday, July 28, 2012

Dust Warfare - First Impressions


After much hesitation, I have taken some time to go through the Dust Warfare rule book and picked up some models.  Over the past 8 years I have played a number of miniature wargames including Warhammer 40k, Warhammer Fantasy, Lord of the Rings, AT-43, Infinity and Warmachine.  Having invested heavily into Lord of the Rings, AT-43 and Warmachine, I was concerned about getting into another game that may not have legs.  After listening to the D6 Generation review here and the interview they did with one of the designers here, I felt that I should check it out.
Nathan purchased the original Dust Tactics Core Set and I picked up the Dust Tactics Revised Core Set and Dust Tactics: Operation Cerberus.  Then we split the sets, Nathan took the Axis faction and I took the Allied faction.  The sets combined gave each faction approximately 200 - 250 points.

Inside the Box

 The Core Revised Set comes in vacuum sealed plastic with the terrain pieces, dice and walkers sealed in tightly.  The troops are all individually zip-locked in cardboard boxes.  The walkers are made of a hard plastic with some excellent detailing, moving parts and arms that easily click into place.  There are next to no mold lines which is very impressive.


The troops themselves are made of a slightly softer plastic but are not gumby at all.  The detail is not quite what you would see in metal from Games Workshop or Privateer Press, but are still quite nice.  The regular Soldier 2 are slightly smaller than the Soldier 3, heavier troops.
Operation Cerberus comes PACKED with building pieces.  For $30 this is a steal.  It also comes with a campaign book and two heroes.
Angela is the Axis Hero in the Cerberus set.  Her model is fantastic, but very thin.  I had to bend her slightly to get her to stand up straight and her sniper rifle suffered from limp barrel.  It straightened out alright by hand, but Nathan may need to boil some water to get this model to straighten out.

The Rule Book
The Rule Book is excellent.  It is well laid out with beautiful pictures.  It is a bit pricey compared to Warmachine Books, but is well put together and very clear.

More to come!
Part 2





 







Journeyman Update - Painting Trollbloods

Nathan did some painting this week, finishing up a Fellcaller, Bouncer and Horthol.




Nathan here!
It was great to finally get some time to paint up a few figs this week. For the last 3-4 models I've been focusing on speed. So where as some of my older models may look better up close I am pretty content with how these guys came out.

Fell Caller: I've been trying to get a hold of this model for quit some time now. Every time I poked my head into a local shop I could never find this legendary Trollblood "auto-include". When I finally did pick it up at 401 games (after spending a good 20 minutes digging it out of there oh so easily accessible display) it took me some time before I could paint it up. Needless to say I am glad to have this puppy in the collection. This is a great model to paint. lots of sharp detail really rewards even a basic paint job. I did try a couple of things on this one. First off I did a small conversion on this guy. The basic model has a torch on his back but there is no actual flame emanating from it. This always bugged me. Even the art in the Trollblood's book shows an awesome flame coming up from this unconventional battle standard. Having recently built and painted the plastic Trollblood Mauler I was left with some of the bits to build a Troll Bomber. The fuse of the bombers powder keg had a nicely sculpted flame on it so I cut the flame off the fuse and used a little super glue and gray stuff to attach it to the fell callers flaming standard! I also tried to add a little source lighting to the torch and the Fellcaller's swords. I really have no idea how to do this but I am content with the result. I could not let Jeremy's attempt at source lighting on his Gorman DeWulf solo go unanswered. Lastly the fell called also includes a little tartan work. I have yet to pull this off in a way that I am truly pleased with.

Horthol Longrider Champion: Not much to say on this one. I love my Longriders however they are the models in my collection that have wallowed in various states of unpaintedness (yeah I know this is not a word) for a very long time. I usually don't like to stray too far from normal colors but for Horthol I thought I'd go a little off piste and give him a little punk rock flavor with his day-glow quills and growths. I also used a little different basing materiel on the his base. I came across this stuff at a hobby train store for 99 cents.

Troll Bouncer light Warbeast: Even less to say for this guy (lie). I did a little blood splatter on the shield. I'm not sure if I like to color. At some point I'll be fixing some of the highlighting on this guy. I know I could have said much more on tactics for all these guys. For the bouncer I'll say this; the Bouncer my be a little pricey for what is essentially a bodyguard however he really does a great job at protecting my caster and he does so in the following ways. 1) This Animus is wonderful. Bump has saved me from Adrian's Carnivian at least a few times. 2) Because I'm keeping him back I usually have a completely unharmed war beast to dump damage on. 3) Shield Guard is no joke. I've been playing with Capt. Gunnbjoirn and being able to redirect a range attack without using a fury is priceless when your playing aggressively and not able to benefit from your rock walls for one reason or another. 4) Playing against "Jeremy's Explody Slamy Midgets" I can stand my lock behind my Bouncer without much fear of taking a flying beast butt to the face.


We've got our second 25pt night coming up on Monday night!  Get your army lists ready!





Name
Caster/Lock
Game Points
Hobby Points
Journeyman
Wins
Losses
Nathan
Gunbjorne
4
2
Slag Troll
Bouncer
Horthol dismounted
30
Mark
Commander Stryker
2
3

12
Jeremy
Durgen Madhammer
5
5
27
Josh
Constance Blaize
1
3
12
Ryan
Sorscha
1
3

9
Adrian
Lylyth
5
2

21

Tuesday, July 24, 2012

Privateer Press Release a new Errata and Fix Shield Guard!

The New Errata is out from Privateer Press and to many people's celebration, a new wording for the Shield Guard rule is included.  Lots of new wording has been added to clarify Siege's feat, Shield Guard, Backswing and more.

Specifically noticeable is the lack of LOS required by the previous shield guard tactical tip.  No more sideways shooting guys, the body guard is back in business.

"Remove the tactical tip and replace the text of Shield Guard with the following:
Once per round, when a friendly model is directly hit by a ranged attack during your opponent's turn while within 2" of this model, you can choose to have this model directly hit instead.  This model is automatically hit and suffers all damage and effects.  This model cannot use Shield Guard if it is incorporeal, knocked down, or stationary."

When looking over the Errata, the new additions are conveniently highlighted in Red.
Download here

Wednesday, July 18, 2012

Journeyman Continues - Legion vs Trollbloods on the new table!

Nathan (Trollbloods) faced off against Adrian (Legion of Everblight) on Monday night.  Trollbloods for the win!
The table still needs some work.  I plan on using some water effects on the water and touching up the paint.  I also hope to add some grassy patches and paint up the dollar store palm trees for some jungle concealment.


















Name
Caster/Lock
Game Points
Hobby Points
Journeyman
Wins
Losses
Nathan
Gunbjorne
4
2
Slag Troll
24
Mark
Commander Stryker
2
3

12
Jeremy
Durgen Madhammer
5
5
27
Josh
Constance Blaize
1
3
12
Ryan
Sorscha
1
3

9
Adrian
Lylyth
5
2

21