Tuesday, March 26, 2013

Hobby Night!

This week our game group got together and worked on painting some models, a little terrain project Josh has on the go to produce a decent looking ship (sorry that's not getting spoiled yet), and just talk life and games.

Here are a few pictures from the night, to see how the gargantuans and colossals are coming.

Adrian's Legion is getting well painted, and Nathan's Mountain King is starting to look a little more colourful.  Jer's Gallean has a magnetic arm issue that will be dealt with soon enough, in a creative way,  and he's looking really sweet with the rust effects starting to take shape.

someone please caption this in the comments

Okay, got a few more out, and I don't know how to make it a gallery at this point...

 Bloody Bouncer
Nathan's epic Bomber:

 So lords of cathule
Adrien's Thagrosh:

 Jer's nicely based Eyriss
 Rusty Mariner:
 The Commodore!!!
 Every dwarf needs a good Ogrun:
 Jer's Rockhammer:

Please note, feel free to use these images for whatever, but if you do, please link back to our blog, or at least give credit, Thanks!

Tuesday, March 12, 2013

The Tournament Concludes

The Old Married Men Tournament finished this past week with a not so surprising end.  The final match featured a Cygnar Mirror Match with Josh's pNemo list facing Jason's eNemo list.  Jason gave Josh a run for his money, but the slap and tickle fight came down to Josh winning with a caster kill.

Here are the final results:

Player Schedule:

Round 1
Round 2
Round 3
Round 4
Round 5
Scenario #15
Scenario #9
Scenario #8
Scenario #3
Scenario #6
Jeremy vs Adrian
Nathan vs Jeremy
Josh vs Nathan - BUY
Jason vs Josh
Adrian vs Jason
Jason vs Nathan
Adrian vs Josh
Jeremy vs Jason
Nathan vs Adrian
Josh vs Jeremy
Josh Bye
Jason Bye
Adrian Bye
Jeremy Bye
Nathan Bye


Tournament Points
Control Points
OPP AP Destroyed

Josh takes first!  It was a pleasure to play you all and to watch this tournament play out over the last few months.  Here is the champ with the coveted club trophy.  Great games everyone!

Sunday, March 10, 2013

Warmachine Galleon Magnetized

I attempted to magnetize the Galleon's arms and figured you could learn from my mistakes.  I installed a large magnet in the shoulder joint thinking that it would make the model more playable (by being able to move the arms out of the way when in close melee positions) and easy to transport with removable arms.  Fortunately the magnets were strong enough to hold the arms on.  Unfortunately, they are not strong enough to position the arm.  They just spin and rest against the table.

I think I can fix the issue by putting two pins into the magnet in the arm and drilling holes in the magnet in the torso, so that the arms can still come off, but will stay in one place.

Tips: if I were to attempt this again, I would drill two holes and put two smaller magnets to keep the arms from spinning.  OR I would put the magnets on the lower part of the shoulder instead.

Hope this helps you in your Galleon construction.  Cheers.

Warmachine Galleon

After much waiting (and some terrible proxies), I have a Galleon.
Terrible Proxies... 

The kit is quite impressive, with an incredible number of pieces.

Here are some size comparisons to some other models.

I am very impressed with the quality of the sculpt, the amount of resin/plastic and metal and the detail is tremendous.  There was very little flashing to trim, but there were large injection points that needed to be trimmed off and filed.  Once that was done, and I'd washed the pieces, I started gluing.  And gluing. 

And I glued enough stuff to get it on the table the other night... I know, it still had a long way to go, but I wanted to move it around and smash stuff.

This is a beautiful model and well worth the investment.  I am excited to get him painted and ready to go.  More to come....