Monday, July 29, 2013

Stormwall 360 Gif

I've been playing with 360 Gifs, and starting to get more comfortable with them.  Here's my Stormwall for example:

There is an app called Giffer that I heard of for the iPhone, but wanting to use my own camera and photoshop, it was as simple as finding the animation window, and adjusting the duration of each layer.  "Save for Web and Devices" gives you access to the Gif animation options, and presto.

Oh and if you're wondering, the turntable is an old spice rack I found in someone's garbage, flipped upside down.

Saturday, July 27, 2013

Assembling Cylena and the Nyss Hunters

I've heard that these models are tough to assemble, primarily because of the three point assembly of their arms, holding the claymores.  Having never struggled with this kind of assembly, I have put together a record of how I do them, and some tips on how to assemble this unit.

Opening the Box, you will find 4 different bodies and several different arms and accessories.
Note the different arms and which one's belong to Cylena
I then separated the components to assemble each model with the appropriate arms.  Note that Cylena's arms do not have the pin connection to attach at the shoulder, but instead attach under her shoulders.

With the models separated, I could then work, allowing glue to dry while assembling the next one in line.  I attached them to their bases, and began work on their arms.  To do this, I measure the width of their shoulders with my finger tip, and glue the hands to the sword, while paying attention to the angle of the shoulder pins.  Don't worry about getting the measurement exact, but try to get the pins to point towards eachother, and at a parallel alignment where the joint will seat.
Note the shoulders alignment
Now, while the glue is still slightly pliable, I apply glue to the shoulders of the torso, and pinch the shoulders into place.  I think the key to getting these right is paying close attention to how the swords are supposed to look, especially in the case of Cylena.
Pinching the shoulders
For Cylena, it's a little different. Because she does not have the shoulder sockets, I began by glueing the sword arm in place, guessing the position of the second arm.  Propping it on her back, it could dry without being held for long - about 20 seconds.  Then, again while the glue is slightly tacky - after about 5-10 minutes, I could glue the second arm in place while plying the first arm a little for fit.
Arm 1 in place
With everything glued roughly in place, I could fill the small gaps with more superglue, and get the bowmen built.
Now they were assembled, I applied a thinned primer so you can see the detail on these fantastic models.  There is a lot of variation you can create within this set, with very little conversion needed to have a varied unit.  I haven't attached the sheathed claymores and bows as I'll be painting them separately, but you can see the detail is very satisfying in these.
Bowman grunt

Wednesday, July 24, 2013

How to Build a Reversible Warmachine Wargame Table

This is my second reversible table build and I think this one is turning out to be far superior than my first.

Goal: Build a Warmachine table that has two unique playing surfaces, can be placed on my dining room table and allows for the use of modular terrain on either side.

Building the Table

1 4'x4' sheet of plywood
3 8'x2''x4'' pieces of cedar
Wood Glue

We started with an 8 foot sheet of plywood and cut it down to 4 feet. If I were to do this again, I would cut it at 4' 3 1/4'' so that when I put the sides on, the playing surface will be 4' across. Then we cut a dato in the side boards with a table mounted router. We then cut the side pieces down to 45 degree angles for the corners.

Then we glued the side pieces onto the table and clamped them overnight.

After the table dried, we used a foam roller to roll three coats of Varathane on the side boards.

Next up: texturing the play surface! Coming soon.

Tuesday, July 16, 2013

New Errata from Privateer Press

Download it here

Notable change:
Taryn Di La Rovissi's Shadow Fire is no longer faction specific, and applies to more than range and magical attacks now... That's a significant buff!

Thursday, July 11, 2013

Journeyman Preview from Privateer No Quarter - Tactics Kickstarter!

Well, there's a preview out from Privateer Press.  We haven't posted anything in a while about Warmachine, so I just couldn't let this one go.
Have a look:

Now this also coincides with the launch of the Privateer Press Kickstarter campaign to fund their first videogame - Warmachine Tactics, under the developer name "Privateer Press Interactive" and in cooperation with the relatively unknown "Whitemoon Dreams" studio.

Now a couple of years ago, Whitemoon Dreams and Privateer Press partnered to produce a preview of an action adventure game set in the Steam-Punk/Dystopian world of West Immoren and the Iron Kingdoms.  This game has not materialized, having faced prohibitive publishing and development issues.  Now, having embraced the crowd-sourced funding method, they hope to develop this game as an independent production.

Check out the Kickstarter Campaign:

Having only announced the Kickstarter campaign yesterday, and already they have seen $426,012 of the required $550,000 raised, I have little doubt this project will be funded soon.  However something to notice, is that one of the characters of the game becomes a Cryx warcaster, but Cryx as a faction is unlocked as a stretch goal at $650,000.  Additionally, there is no mention of any Hordes factions, however I expect that as the game continues to be in development, that could be a reality over the following year.

Thoughts and comments?  What do you think of the new journeyman casters or the tactics game?