Wednesday, October 23, 2013

Dreadball League Started



We started our first Dreadball League last night.  We had two games played with The Orx Thunder facing off against the Judwan Pacifists and Nightmares played the Midguard Delvers.

Here are the current standings: (If you would like to see each individual roster, click the team name)

Team Name
Type
Coach

Wins
Tie
Loss
League
Points
Strike
Diff
Team Value
Judwan
Nathan
1
-
-
2
+3
75
Nameless
Geoff
1
-
-
2
+6
119
Marauder
Jeremy
-
-
1
1
-3
111
Forge Fathers
Jason
-
-
1
1
-6
95
Robots
Josh

-
-
-
-
-
100





Friday, October 18, 2013

Dreadball - First Forray

Aside from a brief stint in my youth in which I collected thousands of Hockey cards, read Beckett Book daily and could rhyme off player stats, number of error cards per series and who won what trophies each season ... I have little interest in team sports.  That said, I've always been intrigued by the concept of playing the role of coach throughout a season and improving the stats of the team members etc.  Enter Blood Bowl ... I read the rules, read the reviews and watched some how to play videos ... and it looked like a slog.  If I am playing a sports game, I want it to be fast and furious, not 3 hour grinds with impossible combinations.  Then, I was listening the the Meeples and Miniatures podcast and those guys (who are usually hard on games that are outside of the historical range) fell in love with this Dreadball game.  "Well," I thought, "that's enough to convince me!"  So I watched the Beasts of War Dreadball Academy videos and traded off some Warmachine models to pick up my own copy of Dreadball.
I have now played 2 games solo to learn the rules and two games in person.  So, I'm still a rookie, but I'm enjoying this game immensely.
Last night I played a game as the Marauders vs Corporation and it was a blast!  The game began with a Corporation Striker spending his first action to pick up the ball, scattering it and ending their Rush.  Never try to pick up the ball first!  So, I gained the advantage early on.  I slammed some players and scored a point with a Jack.  The following Rushes ping ponged back and forth with little scoring until I sprinted a Guard up into the Corporation end, slammed a Striker and then scored a 3 pointer with a Jack.  I was in the lead by 4 points.  The Corporation team responded by running a Striker into my end and scoring a 2 pointer.  The game was mine, with one rush remaining for the Corporation player.  The ball sitting in my end and two strikers standing in scoring zones.  I had two guards in slamming range PLUS one on the bench.  So, I spent my turn pounding Strikers.  The first Guard slammed a Striker, knocking him down.  The second Guard slammed the other striker, injuring him for 2.  The third Guard took one action to move off the bench and another action to Stomp the knocked down Striker, doing 7 damage with the Coaching die, taking him out of the game!  The ref didn't like that and sent him off for a one round penalty.
But, with all my actions spent, I hadn't picked up the ball.  Much to my surprise, the Corporation player had banked some cards.  So he managed to sprint a Striker off the bench twice, pick up the ball (doubling it for a free action) and then scored a three pointer - moving the score to 1 for the Corporation!  I was left with little choice but to attempt a strike.  I bought some cards (picking up a throw special action) and managed to get my Jack in range of a strike...but failed.  Great game!
I have just begun working on a paint scheme for the Marauders.  The models came partially painted, but I am not a fan.  So, here is the start of the paint scheme I'm thinking of.  Let me know what you think:


Tuesday, October 15, 2013

Warmachine Models and Terrain ALL SOLD

It is with fond memories that come to mind as I write this.  Our game group has decided to part ways with the tabletop game of Warmachine.  It is not because it's a bad game, in fact for us it may be that it is too good in some ways.  As our children get older, we have less time to dedicate to the hobby, and we've begun to find an unhealthy amount of our thoughts and energy has been consumed in the game.  As such, we will continue to play other games and report on them.  On the up side, you have a chance to obtain much of our significant collection.




Warmachine Armies for Sale!

HUGE Rhulic Army (SOLD)
Huge Pirate Army (SOLD)

Warmachine Warcasters for Sale:
The Butcher - Custom Base  (SOLD)
Drake MacBaine - Custom Base  (SOLD)
General Ossrum  (SOLD)

Warmachine and Hordes Warjacks/Warbeasts for Sale:
Bull Snapper  (SOLD)
Driller  (SOLD)
Nomad x2  (SOLD)

Warmachine and Hordes Units for Sale:
Brun and Lug  (SOLD)
Horgenhold Forge Guard  (SOLD)
Press Gangers  (SOLD)
Ogrun Assault Corps  (SOLD)
Hammerfall High Shield Gun Corps  (SOLD)

Warmachine Solos for Sale:
Rhupert Carvolo, Piper of Ord  (SOLD)
Sylys Wyshnalyrr  (SOLD)
Dannon Blythe and Bull  (SOLD)

Warmachine Warhammer Terrain for Sale:
Gothic Ruins - Walls  (SOLD)

Pickup available in Toronto and Newmarket.

Friday, October 04, 2013

Thursday, October 03, 2013